Mockup Lab Flows, As Built
Screenshot tour of 2026-10-16 written into Code Raven's Flows. Pictured steps now show the built app as their current version; the prior mockup stays in each screen's version history. Backups: .claude/experience/history/pre-tour-flows-*.
Steps without a screenshot
Each is either unbuilt, built differently from the flow, or not reached by the tour. These steps keep whatever picture they had.
First night: intake 3
- Open the letter and tap Get your credential
No letter screen is captured; the built intake has no letter beat in the tour.
- See your credential issued
Shows the card with P-0417, ISSUED DAY 1 and ACTIVE, but on the Your Credential screen with Switch profile, not an intake confirmation with Go to the board. (low-confidence match left out: spine-you/03-credential-act1.png)
- Go to the board
No Day 1 board with the 'Any room.' hero is captured; today-top shows a Rematch hero without the season.
Read, pin, connect 4
- Open the new page
Only shot of the drawers is empty (0 read, 0 pinned).
- Read the document and Pin to the board
Reader shot exists but no PINNED drawer row or Pin action is visible.
- Draw a line between two pinned documents
No Connection Board shot.
- Go back to the board
Season ledger shots show questions still open ('Answered on the board, not here'), not an answered act.
The Proof 4
- Drag board lines from the tray into six slots
The Proof is not in the tour.
- Send it to Falconer
The Proof is not in the tour.
- Rework the chain and resend
The Proof is not in the tour.
- Send a chain where every link holds
The Proof is not in the tour.
Get Out of Town 2
- Choose Get Out of Town from the menu
Get Out of Town is not in the tour.
- Get out of town
Get Out of Town is not in the tour.
Before She's Back 6
- Read how it works
Before She's Back is not in the tour.
- Search the desk
Before She's Back is not in the tour.
- Open a file and mark it
Before She's Back is not in the tour.
- Work against the clock
Before She's Back is not in the tour.
- See the results
Before She's Back is not in the tour.
- Go back to the board
No board shot after the one-time game.
Tip Line 7
- Pick Tip Line
Tip Line is not built; the Fieldwork hub has no Tip Line card.
- Read the brief
Tip Line is not built.
- Play the tape
Tip Line is not built.
- Work the record
Tip Line is not built.
- Reconstruct the record
Tip Line is not built.
- See the record secured
Tip Line is not built.
- Go back to Training
Fieldwork hub exists but has no Tip Line to replay.
Phone lock screen across the season 2
- See Falconer's 'tonight' on the Day 6 lock screen
No Day 6 lock screen is captured (tour has Day 1, 3, 8, 9, 10).
- See Dana's message on the Act III lock screen
Day 10 after-burn lock with Dana's voicemail and 'you there?'; not confirmed as the Act III state. (low-confidence match left out: phone-home/09-after-burn-lock.png)
The Dossier 2
- Wire the argument on the board
The Alibi has no argument board or wiring.
- Go back to the board
The Alibi returns to Fieldwork; no board return is captured.
Voicemail: the transcript station 1
- Go back to Voicemail
No later (day 12) voicemail list is captured.
Calls: the interval 4
- Open the interval round from the log
No interval round is captured; Recents is empty.
- Pick an answer and hold to file it
No interval round is captured.
- Read the verdict
No interval round is captured.
- Go back to Calls
Calls Recents is empty in the tour; no log with an interval round.
Session open after the burn 1
- Open the app after burn night and pick your credential
No New number Night Desk state is captured (burn-desk shows Quiet).
Messages: a thread 2
- Come back after the burn and see the list
No after-burn Messages list is captured.
- Open the same thread after the burn
No after-burn thread is captured.
Calls: the dial pad across the burn 2
- After the burn, dial the one number that connects
Only burn-night dialing is captured, and that number fails (phone-calls/11-burn-night-intercept).
- The call connects
No connected after-burn call; phone-calls/04-call-dana is a pre-burn call.
The Tail 2
- Follow the mark
Only the Tail intro was captured; the pursuit beat failed in the tour run.
- See the result
No Tail field report was captured.
New tour flows
- Split Decision (8 steps)
- Odd One Out (6 steps)
- Coordinate Drop (7 steps)
- Trainyard: tag the mistake (6 steps)
- Beat the Shakedown (6 steps)
- Beat the Shakedown: math (5 steps)
- The Wager: circle it (5 steps)
- Fieldwork hub (4 steps)
- Underworld hub (4 steps)
- Your credential across the season (5 steps)
- Gameplay plan (3 steps)
- Cover (3 steps)
- Profiles on the Night Desk (4 steps)
- Seeded test profile (3 steps)
- The Alibi (7 steps)
- The Darkroom: finish a roll (7 steps)
- Browser: a search (5 steps)
- Calendar (4 steps)
- Location History: the dropout (5 steps)
- Phone session: put it away (5 steps)
- Photos: shared crop (3 steps)